Overview
Documentation
How to make animation with Keyframe, from your first keyframe to export. Written for people who have never used After Effects.
Chapters
- Getting startedWhat Keyframe is and what it needs, a first animation, and a tour of the editor.
- Projects and assetsBring files into a project, organise them in the Project panel, and keep the project safe.
- CompositionsCompositions and pre-compositions, how they nest, and previewing your work.
- Layers and propertiesEvery kind of layer, and the properties that place, time and blend it.
- AnimationKeyframes and easing, the Graph Editor, motion blur, and rigging with bones and meshes.
- Text and shapesType and animate text, and draw shapes that can be animated point by point.
- Masks, mattes and keyingShow part of a layer with a mask, a track matte or a key.
- 3D3D layers, cameras, lights and shadows, models and extruded text and shapes.
- Paint and trackingPaint and Roto on a layer, and track or stabilise moving footage.
- EffectsAdd and adjust effects, every effect the editor has, and effects you write as code.
- ExpressionsDrive a property with a short script, and every name an expression can use.
- AgentWhat the Agent does, how its drafts are reviewed, and the picture work it can do.
- Render and exportRender your animation to video, animated images or stills, alone or in a queue.
- ReferenceEvery keyboard shortcut, and what the Problems panel tells you.