ContentsOverview

Overview

Documentation

How to make animation with Keyframe, from your first keyframe to export. Written for people who have never used After Effects.

Chapters

  1. Getting startedWhat Keyframe is and what it needs, a first animation, and a tour of the editor.
  2. Projects and assetsBring files into a project, organise them in the Project panel, and keep the project safe.
  3. CompositionsCompositions and pre-compositions, how they nest, and previewing your work.
  4. Layers and propertiesEvery kind of layer, and the properties that place, time and blend it.
  5. AnimationKeyframes and easing, the Graph Editor, motion blur, and rigging with bones and meshes.
  6. Text and shapesType and animate text, and draw shapes that can be animated point by point.
  7. Masks, mattes and keyingShow part of a layer with a mask, a track matte or a key.
  8. 3D3D layers, cameras, lights and shadows, models and extruded text and shapes.
  9. Paint and trackingPaint and Roto on a layer, and track or stabilise moving footage.
  10. EffectsAdd and adjust effects, every effect the editor has, and effects you write as code.
  11. ExpressionsDrive a property with a short script, and every name an expression can use.
  12. AgentWhat the Agent does, how its drafts are reviewed, and the picture work it can do.
  13. Render and exportRender your animation to video, animated images or stills, alone or in a queue.
  14. ReferenceEvery keyboard shortcut, and what the Problems panel tells you.