ContentsStylize

Effects

Stylize

Every effect Effects & Presets lists under Stylize, generated from the editor’s effect registry: what it does, the layers it works on, and each parameter with its default and range.

Effects & Presets with Stylize open, a layer selected so its effects can be added.
  1. The category, with the number of effects in it.
  2. Select an effect to add it to the selected layer. An effect shown greyed out reads another layer, and the composition has none it can use yet.

Glow

Finds the bright parts of the layer and spreads soft light around them, in their own colours or one chosen colour.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment
ParameterDefaultRange or choices
Threshold0.60 to 1
Radius10 px0 px to 100 px
Intensity10 to 10
Glow ColorsNot keyframedSource colorsSource colors or Single color
Glow Color#FFBF33—
CompositeNot keyframedBehind originalBehind original, Over original, or Glow only

Shader

Runs a one-pass GPU shader written by you or the Agent, computing each pixel of the layer from its picture and parameters.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment

Its other parameters are the ones its program declares; they appear in Effect Controls when the program is set.

Simulation

Runs a program by you or the Agent that moves and draws a set of elements whose state stays on the GPU between frames.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment

Its other parameters are the ones its program declares; they appear in Effect Controls when the program is set.

Posterize

Reduces each colour channel to a few levels, turning smooth gradients into flat bands of colour.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment
ParameterDefaultRange or choices
Level62 to 255

Find Edges

Turns the layer into outlines by highlighting places where colour changes sharply, like a pencil sketch.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment
ParameterDefaultRange or choices
InvertNot keyframedOff—
Blend With Original0%0% to 100%

Mosaic

Breaks the layer into a grid of solid-coloured blocks, like the pixelation used to hide a face.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment
ParameterDefaultRange or choices
Horizontal Blocks101 to 4,000
Vertical Blocks101 to 4,000
Sharp ColorsNot keyframedOff—

Emboss

Turns the layer into a grey relief, as if stamped into metal and lit from one direction.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment
ParameterDefaultRange or choices
Direction45°-36,000° to 36,000°
Relief1.5 px0 px to 10 px
Contrast100%0% to 1,000%
Blend With Original0%0% to 100%

Roughen Edges

Makes the layer's outline ragged and eroded with fractal noise, like torn paper or rusted metal.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment
ParameterDefaultRange or choices
Border8 px0 px to 500 px
Edge Sharpness10 to 10
Fractal Influence10 to 1
Size20 px1 px to 10,000 px
Evolution0°—

Motion Tile

Repeats the layer as tiles around a centre, optionally mirrored, and can spread them beyond the layer's own edges.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment
ParameterDefaultRange or choices
Tile Center0.5, 0.5-10 to 10
Tile Width100%1% to 1,000%
Tile Height100%1% to 1,000%
Output Width100%100% to 1,000%
Output Height100%100% to 1,000%
Mirror EdgesNot keyframedOff—

Threshold

Turns every pixel pure black or pure white depending on whether its brightness is above a set level.

Works on
Image, Video, Text, Shape, Solid, Composition, and Adjustment
ParameterDefaultRange or choices
Level1280 to 255